The Improving PhD Advising Project aims to explore and design mechanisms that can foster healthy cultures in doctoral advising and lab spaces. It aims to establish and share practices that can be generalized.
The Frolic project is a mobile game for girls aged 7 – 12 that won first place in the Shape of Health competition.
The Counterspace project aims to help combat dominant STEM culture by playfully cultivating a sense of belonging and persistence through digital game design and playful interactions.
The Collaborative VR project seeks to redefine how we work, exploring how to create strong team dynamics beyond any physical constraints.
The Educational Game Streaming project is looking to bridge together innovations in streaming interface design with ICAP learning theory to create the next-generation supportive learning, game streaming interfaces.
The Bloomwood Stories Team is working on developing a transformational game to improve health literacy for underrepresented and marginalized communities.